<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>The Dead Road Devlog - itch.io</title><link>https://zladicus.itch.io/the-dead-road</link><description>Hold the roads against the restless dead.</description><item><guid>https://zladicus.itch.io/the-dead-road/devlog/1692923/playtest-fixes-v11</guid><title>Playtest Fixes &amp; v1.1</title><link>https://zladicus.itch.io/the-dead-road/devlog/1692923/playtest-fixes-v11</link><pubDate>Mon, 05 Oct 2026 19:43:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A handful of people played through the launch build last week and sent back notes. Here&#039;s what changed. Bosses are now beatable Several testers got stuck on the later chapter bosses — specifically t...</p>]]></description></item></channel></rss>